I am a 3D artist and creative technologist focusing on crafting a wide array of compelling otherworldly experiences through an intersection of disciplines. With a background in visual design, procedural system building, and end-to-end 3D animation project development, I specialize in creating hybrid synthetic/organic digital visions that blend the beauty and complexity of the natural and man-made.
My work spans various mediums, from immersive experiences and artworks, to procedural generation of synthetic data for training AI/ML systems, to asset development for real-time 3D projects. I am driven by the intersections of forward thinking processes and advanced visual development, and have honed my skills in leading-edge tools such as Houdini, Nuke, Redshift, Substance, and Unreal.
Feel free to reach out via my contact form.